The goal of the case was to have a; walk to left/right-animation, idle-animation and a jump-animation. As in Case 01, we discussed what problems we could face during the current case and how we could get fluid animation to give our character life.
I started messing around with Motion Tween, since it seemed to be the easiest for new-beginners. As I got to know the basics better, I could input some keyframes etc and have a more fluid and life-like animation to my character.
The walk-animation was the first to be finished:
Then I started with the idle-animation. It was a simple wink with the eye at first, but it evolved to something more complex:
Last one to be animated was the jump-animation. It looks kind of weird, but it's just the start of the jump:
I didn't really face much problems with the animating. The only problem was to create a sprite, but with a little help from the groups supervisor I finally made a sprite.
In the next case we start programming. I have never done that, so it will be both challenging and knowledgeable.
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